Shot list
main feature-“Serpentine”
|
Shot
|
Location
|
Shot description
|
Action
|
Actors
|
Props
|
Notes
|
|
1
|
Pathway next
to location
|
Over the shoulder
shot of the phone receiving text from friend. Long shot start
|
Stationary
|
Sam
|
Phone
|
Start showing
Sam walking down a road then switch to OTS shot.
|
|
2
|
At the front
of main location
|
Shot from
behind the character starting to walk across the area. It alternate between a long and extreme long shot.
|
Stationary
|
Sam
|
None
|
Sam starts
walking and hears a noise and looks behind him at camera then looks at the
copse of trees.
|
|
3
|
Copse of
trees at location
|
Moving shot
follows next to character then pulls back when he walks into the copse. Mid and long shots
|
Moving
|
Sam
|
None
|
Sam observes
surroundings then starts walking to the copse of trees.
|
|
4
|
In the copse
of trees
|
Camera moves
around Sam and shows surroundings, music kicks in. Mid shots.
|
Moving
|
Sam
|
None
|
Sam turns
head looking for what made noise. Possible fast cut editing around Sam.
|
|
5
|
In the copse
|
First person
view from monster moving though foliage looking at Sam and moving round him.
Long-mid shot of Sam.
|
Moving
|
Sam
|
None
|
Sam looks at
noise from the monster it then cuts back to him looking around for what made
it. Black and white filters w/ blur from monsters view.
|
|
6
|
In copse
|
First person
and third between cuts of struggle of attacking monster. Monster out of view
to prevent making a model of it. during moster attack, it is a close up on Sam's face from the mosters point of view.
|
Stationary
|
Sam
|
None
|
Sam has
hands round camera trying to shake it off, it is then thrown out to the side
of him.
|
|
7
|
Outside of
copse
|
Shows Sam
running out of copse across the area and attacked again whilst it is quite
with a loud startling noise such as loud white noise. Long shots and close ups.
|
Stationary
|
Sam
|
None
|
Cuts between
different angles not breaking 180◦ angle.
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